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- on prepareFrame
- global y_offset
- remove_nappi()
- WaitCursor()
- ClrCursorS()
- defaultCursor(103)
- defaultCursor(104)
- defaultCursor(105)
- defaultCursor(106)
- defaultCursor(107)
- set the puppet of sprite 114 to 1
- set the locH of sprite 114 to 320
- set the locV of sprite 114 to 439
- MiinusCursor(2)
- set the directToStage of member "sml_sun" to 0
- if SpriteExists(110) > 0 then
- set the directToStage of member the member of sprite 110 to 0
- end if
- if SpriteExists(113) > 0 then
- set the directToStage of member the member of sprite 113 to 0
- end if
- set the movieRate of sprite 110 to 0
- set wds to the width of member the member of sprite 113
- set hgs to the height of member the member of sprite 113
- set the width of sprite 113 to wds
- set the height of sprite 113 to hgs
- set the locH of sprite 113 to 320
- set the locV of sprite 113 to 240 - y_offset
- set the locH of sprite 112 to 319 - (the width of sprite 113 / 2)
- set the locV of sprite 112 to 239 - (the height of sprite 113 / 2) - y_offset
- set the width of sprite 112 to the width of sprite 113 + 2
- set the height of sprite 112 to the height of sprite 113 + 2
- set the locH of sprite 119 to the locH of sprite 112 - 8
- set the locV of sprite 119 to the locV of sprite 112 + the height of sprite 112 + 7
- set the locH of sprite 118 to the locH of sprite 119 + 8
- set the locV of sprite 118 to the locV of sprite 119
- set the width of sprite 118 to the width of sprite 112 + 1
- set the locH of sprite 117 to the locH of sprite 119
- set the locV of sprite 117 to the locV of sprite 119 - 8 - the height of sprite 112
- set the height of sprite 117 to the height of sprite 112
- set the locH of sprite 2 to the locH of sprite 113 - 15 - (the width of sprite 113 / 2)
- set the locV of sprite 2 to the locV of sprite 113 - (the height of sprite 113 / 2) - y_offset
- set the width of sprite 2 to the width of sprite 113 + 15
- set the height of sprite 2 to the height of sprite 113 + 15
- end
-
- on exitFrame
- global dire
- set dire to 1
- end
-